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review: wacom bamboo graphics tablet

I know there are a few people around the traps who use a graphics tablet (or would like to use one). So I thought I'd post my thoughts on the Wacom Bamboo.

Wacom Bamboo (small, black, 20cm x 18cm)

Summary: Excellent mouse alternative and entry level tablet

I've had the Wacom Bamboo for a few months now. I'd used a Wacom Intuos at work for about 18 months before I bought it, so I already knew I liked using a tablet.

how and why i use a tablet

I use the tablet as an alternative/replacement for a traditional mouse. I use it for everything except gaming; for which I keep a Microsoft Intellimouse 3 connected.

So I use the Bamboo for all of my browsing, coding, word processing and the relatively small amount of Photoshop work I do (photo retouching and cutting up images, but not original artwork).

My main reason for the switch from a mouse was an RSI problem in my wrist. The position of the stylus just seems to put less stress on my wrist than a mouse. The transition to a tablet does take a couple of days, so if you haven't used one before just be prepared for a short adjustment period. It really is worth it!

bamboo breaks the cost barrier

The main barrier to buying a tablet for home use was the cost. The Intuos3 is nice, but at AUD$569 I wasn't going to be justifying that purchase too soon. The smaller 4x6 Intuos3 only runs to AUD$379 so I could perhaps afford that; but I'm not wild about having the extra buttons on the left. At work I actually turn the 6x8 around and remap the touch area, so the active surface is quite close to the edge of the keyboard. It looks a bit odd but it reduces reach by a couple of inches; and I don't miss the extra touch area anyway.

Although Wacom did have a budget model before (and still do in fact; the Graphire is still available), it wasn't as nicely packaged (or as good looking) as the Bamboo. Plus, it didn't come with a stand for the stylus; and that would be a pain in the bum.

The Bamboo just hits a sweet spot of good specs, nice looks (it's black!) and really low price at AUD$130. Having used the more expensive model at work, my main concerns were how the cheaper tablet would feel; and what the quality would be like.

so what's it like?

It turns out I needn't have worried about it being cheaper. The Bamboo has a really nice feel - grippier than the slick surfaced Intuos, but that actually just makes it feel more precise for general computing tasks.

The stylus isn't quite as nice in the hand as the Intuos stylus, which is a pity. I'd love to be able to buy a better stylus and a heavier base for it to sit in. Still, the Bamboo stylus isn't bad, it's just not quite as nice as the chunky, rubberised stylus with the more expensive tablet (and keep in mind we're talking about another produced which is four times more expensive!).

There are some preset function buttons, but I don't use them all that much since I have keyboard shortcuts worked out for most things. Still, it never hurts to have extra buttons around. They're a little heavy to click, although that might loosen up over time if you actually use them a bit.

touch ring = fail

The only real disappointment with the Bamboo is the Touch Ring, which just doesn't work for me at all. This is a pity as scrolling is a key weakness of ditching a standard wheel mouse for a tablet. You don't want to be stuck scrolling by pointing and dragging, as that's quite tiring for your hand.

So anyway the touch ring is meant to respond to an up+down motion for scrolling and a circular motion for zooming. Scrolling barely works for me - I have to have several goes to get it to respond. Zooming does work a bit better but I don't really use it that much.

scrolling

I've ended up with a slightly odd compromise for scrolling - my wheel mouse is tucked to the left of my keyboard; and I use the scroll wheel on it with my left hand.

As a sidenote, I have heard of people being unable to reverse the mouse buttons for left-hand use while the Bamboo was connected; but I didn't have any trouble setting different click settings for the mouse. This may be because I have the full MS Mouse software package installed to manage the mouse.

final thoughts

So, who should buy a Bamboo? Well, basically anyone who hasn't used a tablet before and wants to try one; and anyone who gets sore using a mouse. Professional designers and artists might be better off investing in the more expensive models, but for an aspiring artist (or an artist on a budget) the larger Bamboo would be well worth a shot before shelling out the big bucks.

All up, the Bamboo is a good quality tablet with a really low price. It is inexpensive, not cheap. My only regret is that I didn't buy one sooner.

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interface adventures

Or, How I learned to stop worrying and love the stylus

Most people in IT are exposed a lot of different web-enabled devices, but we probably don't pay enough attention to their interfaces. Many web developers have a tendency to just think about desktop PCs running Windows, or perhaps they'll think about Macs too. But what about all the other devices?

I've been pushed into thinking about this over the last few days, mostly because I've been using a borrowed tablet PC while my desktop was having some niggly hardware problems. The way I've used the tablet is substantially different from any other device I've used before.

devices and their interfaces

Let's take a look at a few of the devices people are using. I won't dwell on desktop PCs of any flavour since they're reasonably consistent: keyboard, mouse, full size monitor. Walking across a university campus, you're increasingly likely to see any and all of the following devices.

laptop pc

Usual inputs

  • keyboard and touchpad/joystick/trackball
  • when docked, full size keyboard and mouse

Gotchas

  • a lot of people are slower when using touchpads and joysticks

tablet pc

Usual inputs

  • stylus and on-screen keyboard when undocked
  • any combination of stylus, keyboard and mouse when docked

Gotchas

  • forms with no submit button - the stylus "clicks" so you have to pull up the on-screen keyboard and use the enter "key"
  • precise clicks - the stylus tends to drag a little when you're trying to click, so very small click areas and close-spaced links can be irritating
  • links with no "active" style - when you're not completely sure if the click has registered (or if you clicked the right thing), you'll really wish there was an active style on the link

Notes

  • absolutely awesome for any interface which uses click+drag (play Solitaire or Bejeweled to see what I mean)
  • if the interface is sensitive enough, great for drawing
  • users far more likely to switch between portrait and landscape orientation

mobile phones

Usual inputs

  • keypad, sometimes joystick-style buttons or stylus
  • some models have extras like little keyboards and so on, but they're not especially common

Gotchas

  • apart from phones with Opera, the embedded browser is likely to be pretty limited with unpredictable support for standards, plugins, etc
  • almost none of the browsers properly support media="handheld" ....yet, hopefully
  • most phones have low bandwidth connections and/or can't load big files
  • some interfaces forget the "enter" key and can only submit forms with the stylus (or the user won't know how to find the enter key, which is effectively the same)
  • very small screens (relatively speaking)

pda and handhelds (including game devices)

Usual inputs

  • stylus which is also used to enter text with graffito or on-screen keyboards
  • many PDAs have addons like keyboards or mice, but they're not universal
  • game devices often have cross-pad devices, some have joysticks

Gotchas

  • all stylus-related limitations of the tablet pc
  • all browser/UA limitations of mobile phones
  • relatively small screens or even split screens (eg. Nintendo DS)
  • some screens have glare/backlight issues
  • some have very odd text input methods - eg. the Sony PSP takes some getting used to and URLs are a pain to enter

user familiarity masks problems

Users do find ways around many limitations, or become so used to poor workarounds that they no longer think of them as "problems". However if you have a system that needs lots of workarounds, users are also likely to simply stop using your system and go elsewhere. User familiarity should not be seen as a substitute for good usability.

connecting in the first place

Many of these devices have "wireless capabilities" but this can mean many things. Wireless LAN without security, wireless LAN with security, bluetooth, WAP, etc. A large number of devices can connect to a wireless network but won't get past corporate VPN requirements. For example there's no VPN client for the Sony PSP, which put an abrupt end to our wireless testing at work (although the PSP is actually capable of using most of our systems, so long as VPN is down at the time).

Even if you can connect, wireless networks (at least in Australia) usually aren't the nirvana you might wish for. Slow, prone to dropouts and generally not free, wireless is absolutely not "ubiquitous" and not necessarily "high speed".

so what do we learn from all this?

To a large extent, you could summarise by saying that - between all the options- users with devices other than desktop PCs have the same requirements as disabled users. That means some of the most technology-savvy, youngest and brightest users are actually the ones at risk of hitting problems. The user base also includes key decision-makers like managers, CEOs and so on who like to have the latest and greatest toys.

One interesting thing to note is that some users are essentially mouse-only users, which is less commonly considered than keyboard-only users. Most devices do offer a keyboard substitute but many of them are limited.

conclusion?

Here's the good bit. You can cater to varied devices by doing all the "right things": build to standards, don't use tables or fixed width layouts, let users choose or override style settings, keep page weight to a minimum.

It's not a new message, just a lot of new reasons for the ones we already know. Best of all, they're reasons based on the latest gear rather than any form of moral highground or expectation that everyone wants to follow Best Practice.

Standards are good for the boss's latest PDA; your kids' expensive new game handheld; and the tablet PC you kind of wish you didn't have to give back to your employer. They're not the most laudable reasons, but they sure do motivate people.

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